

I was the Rigging Supervisor for 12Field Animation’s 11 minute x 26 episode television series called The Strange Chores. Toon Boom Harmony Rigging Supervisor | The Strange Chores I also designed mouth, eye and feet drawing substitutions for the rigs. I was assigned several of their more complex characters to rig, for which I completed the rigs according to the predetermined layout.

I fixed already completed rigs, by optimizing them, reducing their limitations and making them easier for the animators to work with. While working for Pixel Zoo, I completed rigs for the Moose Toys web series called Goo Jit Zu. I am leading Kapow’s Rigging team, creating character rigs for an unannounced project. Toon Boom Harmony Rigging Supervisor (Remote) | Unannounced Adult TV Comedy My team created over 400 characters rigs for the 26 episodes, completing them to a higher degree while also at a faster rate of completion than the previous season. In this position I improved the rigs from season 1, giving the animators more flexibility. I led the Rigging department for the second installment of 12Field Animation/Ludo Studio's The Strange Chores. Toon Boom Harmony Rigging Supervisor | The Strange Chores Season 2 In this position, I am leading a team of 10 riggers for Princess Bento’s first Toon Boom rigged show. Toon Boom Harmony Rigging Supervisor | Koala Man

Onion Skin also has some good ones.Resume 2021-Current Princess Bento | Melbourne But really, watch some tutorials :) Stylus Rumble has some very beginner friendly videos. So that was a quick explanation of one of your issues. You'll see that more and more of the leg will be selected. Try selecting the foot and press B a bunch of times. However, if you press B with something selected, you will move up in the peg hierarchy, and find that you'll be able to move things together.ī goes up the hierarchy, and shift + B goes down. In this rig, each drawing has its own peg, so you can move each drawing more freely in the z axis and manipulate each drawing a bit more freely when you need to. A peg is the thing that holds transformation info such as placement, scale and rotation. Other than that, just to give you a quick understanding of why things don't move together like you described: Like others have said, definitely watch some tutorials on YouTube rather than jumping head first into a rig with no knowledge of the program.
